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Xayah is quite different from most standard shooters, and this is due to the peculiar set of abilities. First of all, you should understand that the entire gameplay of the hero is built around the feathers, which are left after almost every ability. If you're just starting to get to know the hero, then you need to pay a lot more attention to the Clean Cuts passive. The point is that the passive is activated after using any other Shai's ability. At the same time, each attack will be able to hit multiple targets and at the very end there will be a feather on the ground. When playing on the line, you need to constantly consider the position of Shai and the enemy, so as to scatter feathers in different places. If, for example, you just stand in one place, you will end up with feathers lying in one pile and the enemy will be able to dodge them later on. In general, Shai's line phase is not the easiest. Yes, the hero has good skill damage and can lead an aggressive game, but realizing the potential of the champion is not that easy. I want to draw your attention to the fact that the simple exchange of blows for Shai is not really beneficial, i.e. when you make a couple pokes at the enemy, and he at you. Ideally you should use a couple of skills, scattering feathers, then add some auto-attacks to that and get the feathers back to you with Bladecaller. If done correctly, the enemy will take a large amount of damage from skills and auto-attacks and will be chained to the ground, which means we will have time to do a few more auto-attacks. It's not a good idea to attack too much, as Shai simply has no way to catch up with the enemy. The Deadly Plumage ability helps a little, but the movement speed bonus rarely plays a decisive role. In some cases it's even better for Shai to attack the enemy first. In that case, if you can dodge or otherwise avoid the enemy's key ability, you can counterattack. Usually at this point there is already a large amount of feathers on the ground, which again you can get back to yourself and deal a large amount of damage. I want to draw your attention to the fact that Shai does not have the most convenient attack animation and it will also take some getting used to. There is a slight sense of sluggishness and this can lead to the fact that in the first few minutes of the game you will shoot later than necessary on the minion and, accordingly, will not have time to finish it off. This is not a minus, but it will take some getting used to. If you manage to have a good fight at the beginning of the game and kill one of the opponents, then you can start to actively fluff the line, killing creeps quickly. The most important thing is to keep an eye on the map, so that at this point the enemy forester does not come to the line. Unfortunately, Shai has absolutely no escape skills in her arsenal, and in case of danger it is difficult for her to get away from the enemy.