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Freddy Fazbear is both the protagonist and the primary adversary of the Five Nights at Freddy's video game series, as well as the series' namesake and mascot. Freddy the Bear is an animatronic character, and throughout the night he and the other animatronics in the house are set to the "Free Roaming" mode. Freddy remains dormant until the third night of the event (unless you count the fact that he attacks when he runs out of energy). It is likely that he is analyzing your strategies. He maintains his position on stage and only sometimes glances at the audience or the camera. The beginning of the third night marks the beginning of his activation. Freddy will come to the left door and play music for a bit if the player runs out of energy. The player may prevent this by keeping their energy bar full. Whenever Freddy begins to move, there is often an audible chuckle to be heard. Freddy will only move when the cameras are not pointing in his direction. The only way for him to access the office is via the east hallway, and he must go through the door on the right. The only exception to this rule is when the energy is no longer there. It is important to bear in mind that he does not always chuckle when he goes about. As a result, the player has to keep a close eye on him at all times to ensure that he is not in the vicinity of the office. The most efficient method for putting a stop to Freddy is to keep a close eye on him at all times, which will cause him to move more slowly. Regularly monitoring camera 1A has the potential to prevent him from moving at all during the first few nights of his behavior. Freddy does not materialize at the entranceway but rather proceeds immediately inside the office. If you see him on camera 4B, you should shut the door on the right.